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She still has around 37,000 Deviant Art watchers (or followers).There were Deviant Art fan groups dedicated to her.
Pacthesis’ Deviant Art profile has over 10 million views; her games have more than 20 million.There is certainly a sizeable portion of dating sim and otome game fans who can pinpoint their love for the genre to the work of this teenage girl, who spent her high school days making the games she wanted to play.“If [Pacthesis] ever comes back and starts making games commercially, my wallet and I will be ready to buy her stuff, since it’s thanks to her that I got into otome games in the first place,” reads an otome blog post from 2016.For many Deviant Art lurkers in the late 2000s and early 2010s, the name Pacthesis brings to mind a specific image: a yellow background with a grumpy-looking coffee cup, the logo of a particular Deviant Art dating sim maker.
And more than that, the name recalls a specific time in these young, female fans’ lives: when they discovered a world of games developed by, and made for, people just like them.
The mechanics were simple: Talk to characters to progress through their dialogue and reach their happy ending.